Loading and displaying sprites with SFML 2.0 is not hard work to do, its just two functions however when it comes to animating them you will need to actually delve a little bit more deeper. I've created a basic wrapper class for SFML 2.0 which loads displays and animates spritesheets with just few lines of code.
Beginners who are finding trouble with animating their sprites could find this helpful. First of all this class implements Sprite class and Texture class, two standard SFML classes for loading and displaying sprites. I implemented functions from these two classes in one single class which loads and animates sprites.










